/* * Copyright (C) 2009 Ziyan Zhou * Visit http://ziyan.info/tag/ritcg2slam/ for more information * * This file is part of SLAM Visualization for Player. * * This is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software. If not, see . */ #ifndef SLAM_MODEL_WORLD_H #define SLAM_MODEL_WORLD_H #include #include "map.h" /** * Class World * At the moment, this class does not do much, simply a container */ class World : public QObject { Q_OBJECT public: World(Map *map, QObject *parent = 0); virtual ~World(); virtual Map *getMap(); protected Q_SLOTS: /** * Map saving slot, called when QApplication::aboutToQuit() * is signaled */ virtual void save(); protected: Map *map; }; #endif //SLAM_MODEL_WORLD_H