/* * Copyright (C) 2009 Ziyan Zhou * Visit http://ziyan.info/tag/ritcg2slam/ for more information * * This file is part of SLAM Visualization for Player. * * This is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software. If not, see . */ #include "world.h" #include World::World(Map *map, QObject *parent) : QObject(parent), map(map) { connect(QApplication::instance(), SIGNAL(aboutToQuit()), this, SLOT(save())); } World::~World() { } void World::save() { qDebug("World: saving map ..."); Map::save(map); qDebug("World: map saved."); } Map *World::getMap() { return map; }